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Jane's simulation and training systems: 1997-1998

By: Material type: TextTextPublication details: Coulsdon, UK: Jane's Information Group Ltd., 1997Edition: 10th edDescription: 600pISBN:
  • 0710615590 (hbk.)
Subject(s): Summary: COVERAGE AND ARRANGEMENT:Covers 2 broad equipment categories: Simulators and training equipment; and the systems which are used as major components of the Simulation and training equipment itself.Simulation systems comprise 4 sections: Image Generation (IG) systems, which includes systems designed for fast data update rates of rich scene detail and the higher end of computer graphics and modelling tools; Visual Display Systems, which includes Virtual reality systems and incorporates large projection theatres and dome systems; Motion cueing systems, which includes motion platforms which physically move the simulators in one or more of the six Degrees of Freedom (DoF) and motion seats which give a number of cues for motion; and Other simulator components which includes control devices and panels, instrumented gloves, sound and audio systems, and tracking sensor systems.Simulators and training devices are divided into 4 main sections which cover: Land-based equipment; Ship and sea systems equipment; Aircraft and aviation equipment; and equipment which could be multirole - used in two or more of the land, sea or air environments. Explanations of terms and technology are included at the beginning of some sections and subsections and there is also a detailed glossary of terms. Indexed by manufacturers name and by equipment name.
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Item type Current library Call number Copy number Status Date due Barcode
Reference Item Mindef Library & Info Centre Reference R 623.00113 JAN (Browse shelf(Opens below)) 1 Not for loan 0012070

COVERAGE AND ARRANGEMENT:Covers 2 broad equipment categories: Simulators and training equipment; and the systems which are used as major components of the Simulation and training equipment itself.Simulation systems comprise 4 sections: Image Generation (IG) systems, which includes systems designed for fast data update rates of rich scene detail and the higher end of computer graphics and modelling tools; Visual Display Systems, which includes Virtual reality systems and incorporates large projection theatres and dome systems; Motion cueing systems, which includes motion platforms which physically move the simulators in one or more of the six Degrees of Freedom (DoF) and motion seats which give a number of cues for motion; and Other simulator components which includes control devices and panels, instrumented gloves, sound and audio systems, and tracking sensor systems.Simulators and training devices are divided into 4 main sections which cover: Land-based equipment; Ship and sea systems equipment; Aircraft and aviation equipment; and equipment which could be multirole - used in two or more of the land, sea or air environments. Explanations of terms and technology are included at the beginning of some sections and subsections and there is also a detailed glossary of terms. Indexed by manufacturers name and by equipment name.

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